It seems like if you're trying to gank the $3 code that we use to pay artist commissions and contests, the official channels for our game (here, discord) may not be your best bet, I would probably check on f95 zone or something.
ay dude i love the art style but the game runs very poorly for me it only played the opening cutscene then went to the loading screen where it just cut out or gave me an error message saying the games "not responding", not to mention the loading screens take hella long idk if its js a me issue or what...also it fucked up my whole pc and made my background black and i had to restart it...to fix it
Ok, so the game map is very large, and currently it loads the entire map in at once before it starts to occlude non-visible stuff, at this point it's just the reality. However, I developed a new system that loads the map in chunks based on where the player is. Hopefully this allows a wider range of hardware setups to get it running well. We're still a few months out before our next big update, but if you drop a message in the discord, I'll shoot you a build with the updated mechanics when we start player testing! Otherwise, I can ping you when we release the new build.
its stuck in one place contantly clips on every wall, half the time i cant see my character and there is no control over it besides few levels of zoom. Dunno if its a bug or intended but it makes the game unplayable for me.
i managed to get to the first island, but as soon as i go to see the pop up, the gun goes away and the scroll weel wont change back to it, my experience with this game is, it is hevely un optimized, i am running i high end rig and i can barly play it, any settings i should tweek, and can you make a post on all of the controls in exery scenario, like i cant exit the little pda like pop up once in in a menu, controlls are clunky and un clear, and some dont even work, i truly do want to enjoy this game but i hve no clue whats going on
I load in, start the world up, watch the cutscene, and spawn in, but that's as far as I get because the camera is always broken. No matter what I do the camera just cannot rotate, leaving me stuck with whatever the rotation was at when I loaded in. If I'm lucky, restarting the world or exiting to the main menu and loading back in allows me to rotate the camera for a few frames, but after that the rotation is broken again and I'm stuck with it as it is. Restarting the game, respawning my character, interacting with objects/characters/vehicles (including the small speed boat that I start with) does nothing to help with the camera issue. In the game's current state it is quite simply unplayable, unless you're content with running around blindly because you're unable to look around. I'm on Windows, if it helps.
Oh! Yeah, it's super prevalent in the patron content, but there is a little secret to do it in the base game. When you're standing on the oil rig, there's a jungle island directly to your left , the big one, walk all the way across and you should find a nuke that'll blow all your clothes off. It's the little pink dot. Don't tell anyone. This is a closely guarded secret.
This game is so fucking bad, I don't have enough words to describe it. This game causes a literal phisical pain. I hope you kys and remove this piece of garbage from the internet.
It seems like you may have something very specific in mind, I can say that I'll explore the concepts as we build out new nsfw scenes, as for bad guys to implement, we do take a pretty hard stance of having no portrayal of assault, so it may look more like a bdsm club or parody of 50 shades of grey. That being said, I'm all ears of ideas!
I think it could run pretty easily on mobile, maybe if you make a "lite" edition where you use less shaders and textures, because even after lowering renders on my pc the game is super laggy and annoying asf, even turning around has a big delay
At this point I don't really even think it's all that much to do with the graphics, but more with the physics engine, the ragdoll tends to chew up quite a bit of compute. I'm actually in the process right now of upgrading all of our dependencies and the engine itself, if you follow along in the discord, I'll release a tech demo for the new systems in a week or two, would love to get your feedback!
Loving the new update, but the frames for the open world could use a bit of optimization. Also I encountered a bug wherein the camera stays at the top of the ship (not on the character) but I'm able to move my character around. I tried reloading the game, restarting the world, and respawning, but the camera is still stuck for some reason.
I actually don't know, but it seems to happen when I load into a new map, and go back to the original map. Like, going into the long cruise (i dont remember what name it was, but I boarded into a plane in the desert island) and then going back.
it seems that the performance has slightly improved from the previous build thats for sure, but only for about 4-8fps higher. I think it's because I was doing the party beach mission and there were a few npc's there, so they might have been the ones causing the fps drops.
I also forgot to say that I did load my save from a previous build, I don't know if that contributes to the bugs/performance issues I stated. I'll try again later using a new save.
We saw it in testing, but thought we had it covered, I'll continue to explore, in the meantime, resetting the world from the pause menu should solve it.
Hey there! Just wanted to say I've enjoyed previous builds of the game and overall really like the game... but is there any other way to download it? mega is such a nuisance and throttles download speed to a snails pace. Surely there's another way?
I know this is a conflicting report, but personally I do like MEGA. Not sure what OP means about it throttling their download speeds. I mean there's the daily free transfer quota, but it's like 5GB or something I think? I dunno; personally I've always been pleased when larger games have MEGA links. As for alternatives, I know GoFile and PixelDrain have both worked decently enough for me in the past. Never noticed a download cap on GoFile, and PixelDrain's is like 7 or 8GB a day, and once again never noticed any throttled speeds with either.
I did not know that it had a file cap! If anything I would probably just add more places it was uploaded. I'll look into the ones you suggested. I may just build my own server, and host a launcher with just the new content being downloaded, the next update will most likely be a launcher/updater, mod support, and an easier way to share custom costumes!
Btw, forgot to clarify just in case, but the file cap is for the people downloading, not the people hosting stuff. So you could have a hundred people download it, but if one of them has already met their transfer quota then MEGA'll have 'em wait like 12 or so hours to get a few more free GB worth of transfer quota.
I have a request, could you improve the ragdoll and physics system? It gets kind of annoying since you can fall at any moment, also there's a bug with the camera that I think happens because of the horse maybe... and it makes the camera go through everything and not let you see anything, you could also include a better character editing system, I know it can be difficult but it would be a noticeable improvement, also include some kind of algorithm that makes the NPCs have random proportions and different designs so they don't have the same body and the same size, since they don't vary much, but I'm only saying this to improve the experience, and like I said it may be difficult but in the end it will end up being profitable and maybe, they will donate to continue adding content and be able to improve the gaming experience.
ATT: mucho texto
Hey! First off, thanks for the heads up on the camera issue. I really like the idea of randomizing the character proportions, we currently don't have the right setup for the guy character model but we could absolutely do that pretty easily for the female model! As for a better character editor, while we have been incremental in adding options, what else would you suggest to extend it?
Well, one more thing is the fact of the cliping and that there are times when the physics bug and send you flying or send you down the map, or throw you off buildings and a little more and send you to the stratosphere (it's exaggerated but it isn't if it happened to me many times today), also the audio, there are times when the music bugs and you have to press escape (to open the menu and then close it so it is corrected) also an improvement in mobility would be good, like improving the ways of climbing since they also bug a lot sometimes and you get stuck on a ladder or the character does not want to go up, and I have a question: how does that machine that is in the back of the ship work or have you not implemented the use of it yet? but well I hope you can fix and improve a little the system of earning those "coins" since it is a misery taking into account the trip you make in the style of One Piece (I find it before even being able to get all the suits), so keep it up, this is a good thing (está buena la wea)
Edit/ATT: While I was remembering my requests for arrangements for some reason I thought of the scene in Ted where they give ideas for jokes
Hey there! Just wanted to let you know we just did a total overhaul to the ragdoll, way more stable now, and implemented the random NPC bodies for the female NPCs! We also used your feedback to enhance the tutorial. Update with all this will be out soon
Bro, you didn't do anything, nothing changed, there are even new bugs. I know it's difficult, but you have to review it before publishing. This time it's almost unplayable if you're not patient with the camera or the ragdoll. The game isn't going to improve if you just add more content; what you have to do is fix the bugs so people can see it's a good game. ;v
I have to ask, is the game running at a very low frame rate? I ask because we do very much test via our testing team, not that that invalidates what you're saying, just that we haven't had really any comment on the ragdoll or camera for a while after the last few updates when it was heavily constrained. Could you shoot me a recording of what's going wrong via our discord?
after the beginning plane jump scene nothing happens and im not sure why. i see a little island and a square thing but it just stays there. anyone know why or now a fix plzz
Yeah, I think that's a great a idea, and it looks like there's some foolproof ways to do it, I'll see if I cant shoehorn it into this update cycle, and if not , the one after. Good call. Also, what the fuck is that pfp
how I can enter in girls girls girls? the entrance is block and I remember that the entrance was open In past updates, I don't know if now to enter certain areas you need a specific suit or a series of missions
Hey there, we've been aiming for other platforms, I have yet to try on Android in the last year or so, but I really don't think it's going to be something I can get running on a phone, and even if I did it would probably require something pretty beefy.
This is the least tight thing ever, I have a spare PC that maybe I can spin up into something you can log in to play it. An immense amount of good must be done to make up for The Vibes lost in this thread.
WEIRD i thought it was just janky optimization because my fps was stuttering hard everytime i moved the character or panned the camera, but it was all caused by me using controller, when i switched to keyboard and mouse the game runs perfectly. i used an official xbox wireless adapter for my xbox one controller.
here specs if they matter installed on Samsung SSD 860 EVO 1TB GPU: GTX 1650 SUPER CPU: Intel i7-4790 3.6GHz RAM: 16GB
behavior: the fps explodes and rapidly fluctuates between less than 1 fps - completely smooth when i move the analog sticks. pressing triggers and buttons dont cause as much lag though
*also having a walk button would be neat on keyboard
Then do you think you will add it in the next update? If it does then have the character when entering the nudist resort be naked and interact with naked people both male and female.
Hey, I'm having a very strange issue with this game on Steam Deck. It drops down to 2fps as soon as I load onto the first dock, however, the frame rate shoots back up if I hit the Steam button to bring up the right side Steam menu. I downloaded the linux version and have tried the different launchers through Steam (sniper, and I forget the other one)
What am I doing wrong here? Any help would be appreciated.
I think it may be a recurring issue with the unity input system. We did a version jump, and with it new versions of the software that runs the controller inputs, a version that many projects are having performance issues with. It is something that's actively on my plate, but I've yet to find a solution, seemingly the only workaround is using a mouse and keyboard. I will ping this thread when I've solved it and so sorry that's the best answer I can give at the moment.
So, I have no recollection of writing any of this as I was absolutely blackout toasted. Nor do I remember rewriting our input system, however, as of this morning this issue has been resolved and controller support will be back in the next release.
Really fun game, lots of potential but has a ton of jank. I keep bugging out when I try to jump onto some buildings (like that cargo ship near spawn) and it somehow phases me through objects. Also, wish the character would recover faster after falling from heights.
How do I get money in the game to buy weapons? I'm doing the delivery quests but it only gives me gacha coins.
Also, wish we could move the camera during H-scenes and be able to rotate the character when changing outfits. Is there also plans on adding body sliders in the future?
Hey there, lots of good suggestions. We are always improving the ragdoll issues, and it's always an uphill battle, eventually we'll get it nailed down. As for money, using the treasure finder on the ship will be you best bet, but I think we're going to re-balance the currency in short order. Character rotation in the closet is a great idea! Body sliders are coming! Thanks for the feedback!
Just wanna add something, I saw some 'target' icons on the map, tried sailing to it but it seems that there's only some islands that have those oil extractors but I never really got to the said icon after sailing for about 30+ mins. Is there anything to visit there or is that just a bug?
Also, I forgot to say this but I had a bug wherein a bear hit me a few times, and somehow I was stuck on walking speed for a while. Tried to heal/sleep but it was somehow persistent. Had to reset the world just to fix it. I think the walking speed was the same as when you're aiming.
The package isn't signed, so it's always going to show it as an unknown developer, which windows will say is untrustworthy. You should be able to just say run this program, but I would never discourage anyone from running it through a security scan.
the game SEEMS good, or at least fun, but does this game not have a tutorial or, yknow, a way for you to know how to do literally anything? i dont know what the burger means, i assume the floppy disk is prompting me to save but idk how to save, i know nothing about the systems, etc etc. i can appreciate a "figure it out" method, but within reason, yknow? at the very least the most basic things in the game (like the ui) should be explained. as it is i have no idea what the green bar is, or the burger, or where to save, or how to do pretty much anything.
also, the controls are insanely floaty and makes it hard to walk around, as well as the camera being wildly janky. was this game made for controller? there's nothing wrong with that if so, but it would be nice to have a little disclaimer, if it's not going to be made to work well with keyboard and mouse
oh, right: this one isnt a complaint, i actually think it's fairly funny, but there's a bug where when you go somewhere on the map that's playing its own music but you have music volume turned down, the music will play at max volume for a split second before matching the volume
The work we're starting in on now is basically all the handholding we should've had a year ago. Quests, tutorials, etc. The icons above your head are more indicators than prompts, Burger is just hunger, the save icon is just indicating that it's saving the game, you'll see the same with the health bar. As for controls, it's not a movement shooter, but it shouldn't necessarily be floaty, and definitely aimed at mouse and keyboard, is the game running at a stable frame rate? Also, thanks for the feedback!
my framerate is stable, but she seems to take fairly wide turns when i try to walk around, leading to me walking off of things constantly and falling into the water in areas like the little oil rig starting area. it's not a horrific problem, just kind of annoying. it would be nice imo if she made slightly snappier movements when moving around; driving and swimming is ESPECIALLY floaty and kind of hellish to try and control. thanks for telling me about the icons! but i still dont really get how the hunger is indicated. does the burger like... disappear as you get hungrier? as-is it kind of just seems to randomly appear on screen and not tell me anything. i like the minimalist ui approach for the game, but things like this makes me think there should be two modes for the ui- one where it has the icons above your head, and one where it has bars on the ui screen. maybe next to the compass? and that way players can pick which one they want to use. also, imo, i think the save icon should just be entirely moved and put in the corner of the screen like a normal save indicator. the save icon popping up with the rest of the character ui is unclear, confusing, and intrusive considering how often it appears and how big of an icon it is.
im also not sure if this is an issue anywhere else in the game but when you interact with the ping pong paddle in your ship, your character's skin color turns into the default skin color. i have my character with dark skin so suddenly becoming white was a little startling. lol
The game is very good but there are some things that can be change or add that can make the game better, first I think a map can be a good option, a resolution mode for the people that doesn't have a good computer, a journal that have all the missions that you are doing and hints of where to find more misions, hints of were are the gatcha coins,Have a button so that your character or the character that is you can come,and maybe if the map is added, the zones that you haven't explore be color gray, and finally if the map is added when you select a big island in a corner of the map show how many missions,coins are in that part of the map, and also show how many progress you have
Hey these are all good and some are in an update that we're about ready to send out for testing. The amount of gacha coins on each island is a great idea, but many are replayable, however I think the idea would work really well for the unique costumes in each area. Resolutions are also a great one, I really need to focus on some increased accessibility there. Keep an eye out for the new version, thanks for playing and the feedback!
No problem, it was a pleasure play your game. From what I've played so far, its very entertaining, and thanks for considering my opinion as well, Keep it up, your game is amazing
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whats the new patreon code?
It seems like if you're trying to gank the $3 code that we use to pay artist commissions and contests, the official channels for our game (here, discord) may not be your best bet, I would probably check on f95 zone or something.
ay dude i love the art style but the game runs very poorly for me it only played the opening cutscene then went to the loading screen where it just cut out or gave me an error message saying the games "not responding", not to mention the loading screens take hella long idk if its js a me issue or what...also it fucked up my whole pc and made my background black and i had to restart it...to fix it
Ok, so the game map is very large, and currently it loads the entire map in at once before it starts to occlude non-visible stuff, at this point it's just the reality. However, I developed a new system that loads the map in chunks based on where the player is. Hopefully this allows a wider range of hardware setups to get it running well. We're still a few months out before our next big update, but if you drop a message in the discord, I'll shoot you a build with the updated mechanics when we start player testing! Otherwise, I can ping you when we release the new build.
A ping will do just fine then, preciate it
yo this games nice dude we need more creative nsfw games like this keep up the good work man
Hey thank you!
im not sure whats up, i tried playing it but it seems like i loaded into a devroom? there were just assets all over and no real direction
That's new! What platform and download link did you use?
I must say looked interesting and then i expirenced the worst camera in history of cameras. You really should change that if posible.
Any particular reason it sucks?
its stuck in one place contantly clips on every wall, half the time i cant see my character and there is no control over it besides few levels of zoom. Dunno if its a bug or intended but it makes the game unplayable for me.
Check your camera sensitivity in the pause menu, it may be way too low.
i managed to get to the first island, but as soon as i go to see the pop up, the gun goes away and the scroll weel wont change back to it, my experience with this game is, it is hevely un optimized, i am running i high end rig and i can barly play it, any settings i should tweek, and can you make a post on all of the controls in exery scenario, like i cant exit the little pda like pop up once in in a menu, controlls are clunky and un clear, and some dont even work, i truly do want to enjoy this game but i hve no clue whats going on
Hey there, a lot going on here, but to start I would check the controls in the menu and maybe try to drop the resolution in the settings.
What are the system requirements to run this game
We've never really created official specs, but a relatively modern CPU is going to be a necessity because of the physics computations,
Ah.
I guess a better question would be how much RAM does the game use
I would say at least 8, 16 is better. It's probably survivor biased, but most of the time when we see crashing it is on PC's using 4-8gb.
Eyup, that definitely explains why it doesn't run
Guess i gotta wait till i can upgrade my ram
when the gameplay is so good you forget you are playing a porn game, the experience
Dude thank you so much. This comment will carry me for the foreseeable future.
Just showing some apreciation for a good indi game, dont have to thank me for giving you positive feedback if you are doing a great job
is it supposed to be a side scroller or is the camera screwed up...
Check your camera settings in the pause menu!
I load in, start the world up, watch the cutscene, and spawn in, but that's as far as I get because the camera is always broken. No matter what I do the camera just cannot rotate, leaving me stuck with whatever the rotation was at when I loaded in. If I'm lucky, restarting the world or exiting to the main menu and loading back in allows me to rotate the camera for a few frames, but after that the rotation is broken again and I'm stuck with it as it is. Restarting the game, respawning my character, interacting with objects/characters/vehicles (including the small speed boat that I start with) does nothing to help with the camera issue. In the game's current state it is quite simply unplayable, unless you're content with running around blindly because you're unable to look around. I'm on Windows, if it helps.
Please fix this. <3
Are you using a controller or a mouse and keyboard?
One of our testers suggested that maybe the camera sensitivity settings are too low, could you check the setting in the pause menu?
It was the camera sensitivity setting. It was set all the way to the left. I can now look around after fixing that.
That's great and totally on me, Will be putting out a hotfix package that changes the scale so this doesn't happen again, thanks!
There is a way to be a nudist and remove your clothes?
Well, there isn't a way to make everyone on the map naked, there is a admission at the resort area that may be what you're after!
Well im talking more of the main caracter, can you get naked?
Oh! Yeah, it's super prevalent in the patron content, but there is a little secret to do it in the base game. When you're standing on the oil rig, there's a jungle island directly to your left , the big one, walk all the way across and you should find a nuke that'll blow all your clothes off.
It's the little pink dot. Don't tell anyone. This is a closely guarded secret.
Nah its ok, i found another way using the outfit editor
This game is so fucking bad, I don't have enough words to describe it. This game causes a literal phisical pain. I hope you kys and remove this piece of garbage from the internet.
I'm going to find out who you are and have sex with your mom.
durísimo🔥🔥🔥🔥
i tried to start the gme but i only got the the loading screen when it kicked me out of the game
can we get a version that works on the itch io app
The game is greater than the 1gb limit, and we've been denied more space, sorry!
add bondage
Aight
Like conventional bindings like cloth gags, ball gags, handcuffs, rope. - And bad guys to implement those mechanics?
It seems like you may have something very specific in mind, I can say that I'll explore the concepts as we build out new nsfw scenes, as for bad guys to implement, we do take a pretty hard stance of having no portrayal of assault, so it may look more like a bdsm club or parody of 50 shades of grey. That being said, I'm all ears of ideas!
Ok so while trying to find nsfw content, following the snowflake icon, I encountered a portal, horror dimension or something.
Trees with missing textures, wendigo that kill you or at least makes you respawn at the crashed airplane. Like no, wth do I have to dooo.
Should be able to talk to the dude there for some instruction, overall goal is to collect the hearts. You can exit it by resetting the world!
Why does it have to be on MEGA? I cant pay for that shi
Bet, https://pixeldrain.com/u/paAR2f1c
I think it could run pretty easily on mobile, maybe if you make a "lite" edition where you use less shaders and textures, because even after lowering renders on my pc the game is super laggy and annoying asf, even turning around has a big delay
At this point I don't really even think it's all that much to do with the graphics, but more with the physics engine, the ragdoll tends to chew up quite a bit of compute. I'm actually in the process right now of upgrading all of our dependencies and the engine itself, if you follow along in the discord, I'll release a tech demo for the new systems in a week or two, would love to get your feedback!
I updated to the latest version and it's even worse
Loving the new update, but the frames for the open world could use a bit of optimization. Also I encountered a bug wherein the camera stays at the top of the ship (not on the character) but I'm able to move my character around. I tried reloading the game, restarting the world, and respawning, but the camera is still stuck for some reason.
Interesting, is it before or after you unlock the boat? Is it facing the jungle island?
I actually don't know, but it seems to happen when I load into a new map, and go back to the original map. Like, going into the long cruise (i dont remember what name it was, but I boarded into a plane in the desert island) and then going back.
Also, are you seeing reduced performance from previous builds?
it seems that the performance has slightly improved from the previous build thats for sure, but only for about 4-8fps higher. I think it's because I was doing the party beach mission and there were a few npc's there, so they might have been the ones causing the fps drops.
Yep, lot of npcs there. Will try to remedy this with some culling.
I also forgot to say that I did load my save from a previous build, I don't know if that contributes to the bugs/performance issues I stated. I'll try again later using a new save.
We saw it in testing, but thought we had it covered, I'll continue to explore, in the meantime, resetting the world from the pause menu should solve it.
Hey there! Just wanted to say I've enjoyed previous builds of the game and overall really like the game... but is there any other way to download it? mega is such a nuisance and throttles download speed to a snails pace. Surely there's another way?
We've had a few reports of mega sucking, do you have a good alternative, paid or otherwise? I got mega because I thought it was good!
I know this is a conflicting report, but personally I do like MEGA. Not sure what OP means about it throttling their download speeds. I mean there's the daily free transfer quota, but it's like 5GB or something I think? I dunno; personally I've always been pleased when larger games have MEGA links. As for alternatives, I know GoFile and PixelDrain have both worked decently enough for me in the past. Never noticed a download cap on GoFile, and PixelDrain's is like 7 or 8GB a day, and once again never noticed any throttled speeds with either.
I did not know that it had a file cap! If anything I would probably just add more places it was uploaded. I'll look into the ones you suggested. I may just build my own server, and host a launcher with just the new content being downloaded, the next update will most likely be a launcher/updater, mod support, and an easier way to share custom costumes!
Btw, forgot to clarify just in case, but the file cap is for the people downloading, not the people hosting stuff. So you could have a hundred people download it, but if one of them has already met their transfer quota then MEGA'll have 'em wait like 12 or so hours to get a few more free GB worth of transfer quota.
I was wondering if you wanted some more music in the game. I have a record label and lots of tracks.
We do have a guy who's been doing our music, but we could set up some sort of fight to the death to dethrone him.
Hahaha, yeah I wasn't wanting to do all the music, just wanted to give you a few things you might want to put in there.
Sure! Hit me up on discord and send me some samples!
Say, I tried the demo and it made me wonder: Is there a way to streak around or is the game made so that the heroine is only naked during sex scenes?
Oh, I think I'll like it :D
Is that an Elster cosplay in the 2nd screenshot?
It is! Amazing game!
I know :D The very first Survival Horror I've ever played.
Unless Luigi's Mansion counts as a Survival Horror, of course. Seems to be a low-key debate.
My first survival horror was Alien Isolation, so I kind of spoiled everything else for myself!
Hey! First off, thanks for the heads up on the camera issue. I really like the idea of randomizing the character proportions, we currently don't have the right setup for the guy character model but we could absolutely do that pretty easily for the female model! As for a better character editor, while we have been incremental in adding options, what else would you suggest to extend it?
Well, one more thing is the fact of the cliping and that there are times when the physics bug and send you flying or send you down the map, or throw you off buildings and a little more and send you to the stratosphere (it's exaggerated but it isn't if it happened to me many times today), also the audio, there are times when the music bugs and you have to press escape (to open the menu and then close it so it is corrected) also an improvement in mobility would be good, like improving the ways of climbing since they also bug a lot sometimes and you get stuck on a ladder or the character does not want to go up, and I have a question: how does that machine that is in the back of the ship work or have you not implemented the use of it yet? but well I hope you can fix and improve a little the system of earning those "coins" since it is a misery taking into account the trip you make in the style of One Piece (I find it before even being able to get all the suits), so keep it up, this is a good thing (está buena la wea)
Edit/ATT: While I was remembering my requests for arrangements for some reason I thought of the scene in Ted where they give ideas for jokes
Hey there! Just wanted to let you know we just did a total overhaul to the ragdoll, way more stable now, and implemented the random NPC bodies for the female NPCs! We also used your feedback to enhance the tutorial. Update with all this will be out soon
ok👍🏻
Bro, you didn't do anything, nothing changed, there are even new bugs. I know it's difficult, but you have to review it before publishing. This time it's almost unplayable if you're not patient with the camera or the ragdoll. The game isn't going to improve if you just add more content; what you have to do is fix the bugs so people can see it's a good game. ;v
I have to ask, is the game running at a very low frame rate? I ask because we do very much test via our testing team, not that that invalidates what you're saying, just that we haven't had really any comment on the ragdoll or camera for a while after the last few updates when it was heavily constrained. Could you shoot me a recording of what's going wrong via our discord?
is there a map how am i supposed to know where to go
on the phone you can pull up has a map
after the beginning plane jump scene nothing happens and im not sure why. i see a little island and a square thing but it just stays there. anyone know why or now a fix plzz
Is it locked up? Does it say not responding?
Is there a way to get the drone to not follow so close? It keeps obscuring my view and it’s hard to control the character when you can’t see anything.
I'm actually screwing with it now, it's also jittery I'm noticing
when do we get a mobile version of this that would be so good
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is there any way the newest updates can be separated from the game so i dont have to redownload the whole game on my shitty wifi?
love the game tho, keep up the awesome work. if i was your mom, i'd def recontinue support for this absolute glittering gem of a game
You know, I have never even thought of that. Other people do it, I'm pretty sure I could implement that in some way
Yeah, I think that's a great a idea, and it looks like there's some foolproof ways to do it, I'll see if I cant shoehorn it into this update cycle, and if not , the one after. Good call. Also, what the fuck is that pfp
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Awesome, thanks a ton. Love how active you are on here, responding to feedback and whatnot.
...my pfp represents an average talk with me and bro
how I can enter in girls girls girls? the entrance is block and I remember that the entrance was open In past updates, I don't know if now to enter certain areas you need a specific suit or a series of missions
You should check out the saloon in the desert area, they can teach you how to get through the doors there and the dungeon ship!
how do i save my gam
It will automatically save after most events, and also when you get back to the ship!
oh cool thank
Hey, can you make an Android build? And it to have options to turn the graphics down? (If that's not already a option(I have a crappy phone))
Hey there, we've been aiming for other platforms, I have yet to try on Android in the last year or so, but I really don't think it's going to be something I can get running on a phone, and even if I did it would probably require something pretty beefy.
The game looked so fun tho... And I don't have any money to buy a PC either...
too fucking bad broke bitc
yo whats with the shade bruh
This is the least tight thing ever, I have a spare PC that maybe I can spin up into something you can log in to play it. An immense amount of good must be done to make up for The Vibes lost in this thread.
WEIRD i thought it was just janky optimization because my fps was stuttering hard everytime i moved the character or panned the camera, but it was all caused by me using controller, when i switched to keyboard and mouse the game runs perfectly. i used an official xbox wireless adapter for my xbox one controller.
here specs if they matter
installed on Samsung SSD 860 EVO 1TB
GPU: GTX 1650 SUPER
CPU: Intel i7-4790 3.6GHz
RAM: 16GB
behavior: the fps explodes and rapidly fluctuates between less than 1 fps - completely smooth when i move the analog sticks. pressing triggers and buttons dont cause as much lag though
*also having a walk button would be neat on keyboard
also im sure atleast someone used controller by now and told you but whateve I dont see FAQ anywhere xd
This is literally the first time I'm hearing of this! Thank you!
What if it includes a nudist resort on this one?
YEAHHHHHHHHHHHHH
Then do you think you will add it in the next update? If it does then have the character when entering the nudist resort be naked and interact with naked people both male and female.
I'm working on a resort town as we speak, that slots right in!
Okay and do you think it will have a nudist section (for the resort) in it?
It will now!
I see its optimized for the steam deck. Does that mean its built for linux, or does it just works well with proton?
We actually just got our first successful Linux build! I'm doing a few more builds before I release officially, but you can find them on our discord
Hey, I'm having a very strange issue with this game on Steam Deck. It drops down to 2fps as soon as I load onto the first dock, however, the frame rate shoots back up if I hit the Steam button to bring up the right side Steam menu. I downloaded the linux version and have tried the different launchers through Steam (sniper, and I forget the other one)
What am I doing wrong here? Any help would be appreciated.
I think it may be a recurring issue with the unity input system. We did a version jump, and with it new versions of the software that runs the controller inputs, a version that many projects are having performance issues with. It is something that's actively on my plate, but I've yet to find a solution, seemingly the only workaround is using a mouse and keyboard. I will ping this thread when I've solved it and so sorry that's the best answer I can give at the moment.
All good dude. Appreciate it
So, I have no recollection of writing any of this as I was absolutely blackout toasted. Nor do I remember rewriting our input system, however, as of this morning this issue has been resolved and controller support will be back in the next release.
Really fun game, lots of potential but has a ton of jank. I keep bugging out when I try to jump onto some buildings (like that cargo ship near spawn) and it somehow phases me through objects. Also, wish the character would recover faster after falling from heights.
How do I get money in the game to buy weapons? I'm doing the delivery quests but it only gives me gacha coins.
Also, wish we could move the camera during H-scenes and be able to rotate the character when changing outfits. Is there also plans on adding body sliders in the future?
Hey there, lots of good suggestions. We are always improving the ragdoll issues, and it's always an uphill battle, eventually we'll get it nailed down. As for money, using the treasure finder on the ship will be you best bet, but I think we're going to re-balance the currency in short order. Character rotation in the closet is a great idea! Body sliders are coming! Thanks for the feedback!
Just wanna add something, I saw some 'target' icons on the map, tried sailing to it but it seems that there's only some islands that have those oil extractors but I never really got to the said icon after sailing for about 30+ mins. Is there anything to visit there or is that just a bug?
Also, I forgot to say this but I had a bug wherein a bear hit me a few times, and somehow I was stuck on walking speed for a while. Tried to heal/sleep but it was somehow persistent. Had to reset the world just to fix it. I think the walking speed was the same as when you're aiming.
The package isn't signed, so it's always going to show it as an unknown developer, which windows will say is untrustworthy. You should be able to just say run this program, but I would never discourage anyone from running it through a security scan.
Any plans for a Steam release? :3
I think that's the plan when we're done!
Awesome!
the game SEEMS good, or at least fun, but does this game not have a tutorial or, yknow, a way for you to know how to do literally anything? i dont know what the burger means, i assume the floppy disk is prompting me to save but idk how to save, i know nothing about the systems, etc etc. i can appreciate a "figure it out" method, but within reason, yknow? at the very least the most basic things in the game (like the ui) should be explained. as it is i have no idea what the green bar is, or the burger, or where to save, or how to do pretty much anything.
also, the controls are insanely floaty and makes it hard to walk around, as well as the camera being wildly janky. was this game made for controller? there's nothing wrong with that if so, but it would be nice to have a little disclaimer, if it's not going to be made to work well with keyboard and mouse
oh, right: this one isnt a complaint, i actually think it's fairly funny, but there's a bug where when you go somewhere on the map that's playing its own music but you have music volume turned down, the music will play at max volume for a split second before matching the volume
also, the window in the bar has no collision
The work we're starting in on now is basically all the handholding we should've had a year ago. Quests, tutorials, etc. The icons above your head are more indicators than prompts, Burger is just hunger, the save icon is just indicating that it's saving the game, you'll see the same with the health bar. As for controls, it's not a movement shooter, but it shouldn't necessarily be floaty, and definitely aimed at mouse and keyboard, is the game running at a stable frame rate? Also, thanks for the feedback!
my framerate is stable, but she seems to take fairly wide turns when i try to walk around, leading to me walking off of things constantly and falling into the water in areas like the little oil rig starting area. it's not a horrific problem, just kind of annoying. it would be nice imo if she made slightly snappier movements when moving around; driving and swimming is ESPECIALLY floaty and kind of hellish to try and control. thanks for telling me about the icons! but i still dont really get how the hunger is indicated. does the burger like... disappear as you get hungrier? as-is it kind of just seems to randomly appear on screen and not tell me anything. i like the minimalist ui approach for the game, but things like this makes me think there should be two modes for the ui- one where it has the icons above your head, and one where it has bars on the ui screen. maybe next to the compass? and that way players can pick which one they want to use. also, imo, i think the save icon should just be entirely moved and put in the corner of the screen like a normal save indicator. the save icon popping up with the rest of the character ui is unclear, confusing, and intrusive considering how often it appears and how big of an icon it is.
im also not sure if this is an issue anywhere else in the game but when you interact with the ping pong paddle in your ship, your character's skin color turns into the default skin color. i have my character with dark skin so suddenly becoming white was a little startling. lol
The game is very good but there are some things that can be change or add that can make the game better, first I think a map can be a good option, a resolution mode for the people that doesn't have a good computer, a journal that have all the missions that you are doing and hints of where to find more misions, hints of were are the gatcha coins,Have a button so that your character or the character that is you can come,and maybe if the map is added, the zones that you haven't explore be color gray, and finally if the map is added when you select a big island in a corner of the map show how many missions,coins are in that part of the map, and also show how many progress you have
Hey these are all good and some are in an update that we're about ready to send out for testing. The amount of gacha coins on each island is a great idea, but many are replayable, however I think the idea would work really well for the unique costumes in each area. Resolutions are also a great one, I really need to focus on some increased accessibility there. Keep an eye out for the new version, thanks for playing and the feedback!
No problem, it was a pleasure play your game. From what I've played so far, its very entertaining, and thanks for considering my opinion as well, Keep it up, your game is amazing